rainbow

Posts Tagged ‘additive synthesis’

The Suck Factor

The Suck Factor

I was talking to an artist I met the other day & was intrigued that he was not only getting by with his art, but that he was living a pretty good life from it. Most of what he makes sells out pretty fast, and it’s not like he lives in a big city, so I was impressed. Naturally, I had to investigate what made him tick & what separated him from all the starving artists.

I already had learned that he was very good at what he did so I figured that he obviously was born with quite a gift.

well… yes & no…

He definitely had a gift, but it wasn’t as an artist. A least not from the start. His gift had more to do with his ability to plan for what most artists would consider red flags for any artistic pursuit. Sucking.

Where most people would try something once & fail, try again maybe a year or 2 later, failed again, then give up, he didn’t look at things the same way. His art of choice was ceramics, something I tried once or twice and gave up (anyone need an ashtray?). What really surprised me is the story he told me & how he viewed his experience.  It’s not the way most of us approach things or define the experience at all.

Apparently, this artist was far from naturally gifted at ceramics. I guess he started off as a hell of an ashtray sculptor himself, but he came from a physics background & instead of feeling like a failure, he looked at his artistic venture in a more scientific way. If one approach didn’t work, he would take note and try again slowly improving his technique.  Sometimes it would take 10 or 20 tries just to figure out where the issue in the process was. It seemed that in his mind, he already knew he would nail it given enough time. Keep in mind that he wasn’t even thinking yet about selling or even showing his work. He was still getting the process down.

After about 1000 attempts he was prepared to show his work & people bought it up right away. Some things obviously sold better than others. There was also pricing to keep in mind. He didn’t want a $20 piece to devalue his $500 pieces but he knew he needed both to make a good living. He didn’t really have an artistic conflict about one thing selling better than another because he simply enjoyed the process of creating, not necessarily the specific piece. He knew that his art was a job, a job he could love, but a job nonetheless.

This really hit me hard and made me take a good look at my creative beliefs, my work ethic & my definition of failure & success. Was I willing to try something 10 times? 100? 1000 times? until I had mastered my creative art? If I am being honest, I’d have to say no & the reason for that is that I was defining failure as a certain number of times I don’t succeed. Sound familiar?

Remember, there is a huge difference between the art you make and the art you share. Don’t let the art you are making now deter you. If your goal is to be great at something, plan for a lot of sucking & missing the mark. Try not to let it get you down.

Remember that many people have to go to college for 4-8 years before they are prepared to do what they do well. Can you imagine someone judging their architecture skills on what they were about to accomplish & understand after a week of schooling? So why then would we judge ourselves on our art or music before we put in the proper amount of time? From that point of view it sounds a bit silly doesn’t it?

Now once you become a “natural” at one aspect of music, don’t think you weren’t meant to explore another style just because your work is not nearly up to par with the style you excel at. How about making 100 attempts at it before you judge?

I can give you a perfect example for myself in how I will use this new process. I am not great with many soft synths. My strengths would be Ableton’s Operator, Subtractor (reason), and TAL’s Juno 106 clone. Most soft synths I just poke around on the presets, tweak the knobs I understand & then use EQ, Filter & fx to get an interesting sound. If I don’t get the sound I’m looking for, I go back to the familiar. This, I must admit, slows me down & limits my options.

You could argue that less options is a good thing & I would strongly agree, however I believe that too many options mainly becomes a problem if you are not already skilled or familiar with the tools you are using. For example, you can’t have too many words in your vocabulary unless you have no idea what the words mean & how to use them in a conversation.

What I’ll have to do to get better at more synths is put the breaks on making songs & take a week (or a month) on 1 new soft synth until I can consider myself proficient at it. Then I can add it as another option. I predict that doing this process a couple times will make the process go a bit faster each time as I find similarities and common themes among different tools.

What is it that you can apply this to?

What is it that you think you are a failure at?

Do you think you will still be a failure after 100 or more attempts?

Are you willing to let go of instant gratification to allow yourself to improve at whatever pace is necessary?

If the art you make doesn’t satisfy you, pat yourself on the back for the improvements you made since your last attempt & then refocus on perfecting your weaknesses in your next attempt.  When you attempt something new, set aside some time for the “suck factor”. Maybe that’s why they call it suck-cess :-)

Happy music making,

Jason

 

P.S. – Don’t forget to comment & tweet (down below) & “like” (up above).All your feedback & support is appreciated!

Dj'ing and Performance Collection
A must for anyone wanting to DJ or perform live in Ableton. Includes 17 in-depth Videos on Warping, Organizing files, Setting up midi controllers (including APC40) and lots more! As a Free bonus, it also includes my Ebook "Mixing with your Mind - Make your best DJ Mix".
Always In Key
Never hit a bad note again! With this tool, you'll be able to choose the key you want to play in and conform anything you play or ANY midi loop to that key! This is a fantastic tool for playing Live, DJ'ing, Remixing or Producing. Imagine chaotic, out of tune parts transformed into beautifully harmonized music. This will be the most fun you've had in Ableton in a Long time! Will work perfectly with the "Mixed in Key" number system or by actual key name. Must have Ableton 8.1.3 or later. Does NOT Require Max For Live.
30 Day Music Production Video
If you've ever wanted to look over my shoulder while I make songs, THIS is the collection for you! In this collection you get me producing 2 full songs and a DJ mix from start to finish over a 30 day period. I take you through the good the bad and the ugly. It's the most honest video collection I've ever made. It includes every Ableton songfile for each day, every sample used and about 20 hours of Video(Video is being edited and will be delivered once complete). It also includes mixdowns of the 2 completed songs and DJ Mix.
Ultimate Ableton Collection 1
A must for anyone new to Ableton or wanting to dive deeper into the depth of this program. Over 4 hours of the most in depth yet easy to follow tutorials on the market!
Ultimate Ableton Collection 2
This collection makes an incredible companion to the first collection and gets into the newest features in Ableton. There are also 20 professional custom drum kits and a full Drum Racks replication of Roland's famous R-70 drum machine.
Advanced Warping Collection
This collection is a must for DJ's and remixers! If you find yourself warping full songs on a regular basis, you are going to run into warping issues that can really bring your production to a halt. These simple secrets will get you past that with ease and back to doing what you do best.
Ableton Remixing Walkthrough
New Reduced Price (from $37)! For those who want to see exactly how I approach a remix. From editing the original sounds, to dropping them into Ableton and building ideas. Then adding to these ideas to compliment the original material and finally working it all into a song. All edits, effect settings, automation, and arranging procedure is included in the information packed video collection. (Now with a bonus 2 hour video walkthrough with songfile)
Producer's Deluxe Collection
Get all 3 of my full video Collections (Ultimate Collections 1 and 2 and Advanced Warping Collection) Producers Deluxe Collection
Ultimate Drum Machine Samples
This is a gold mine of sample collections from 70 vintage drum machines. This varies from the most popular to the obscure. All kits made into Drum Rack presets that are easily installed to your library. For a full list click on the title link or picture to the left. This collection will easily give you every sound you could need for electronic drums. If you are looking for THAT sound, I guarantee you'll find it here!

30 Day Ableton Music Production Journal


Welcome to my 30 Day Journal experiment.  Below are 3 of the 30 videos available in my full Ableton video collection. Over the course of 30 days I forced myself to record at least 30 minutes of producing everyday journaling my full creative process for 2 songs and a DJ mix. I also show you how to take a song from within or outside of Ableton and prepare it for live performance.

Be aware that due to the volume of video material I’ve recorded (20 or more hours), there are no zooms or tricky video effects. I am also aware that there may be some imperfections & volumes may fluctuate with my voice from video to video. In this case I’m going for a wealth of content instead of perfection. It is recommended that you enlarge this video to fullscreen for best results. Enjoy and please share this with your friends through word of mouth, email, TwitterFacebook. I’d like to share this free content with as many people as possible.

Day 1 (Song 1 begins)


Day 14 (Song 2 Begins)

Day 27 (DJ mix begins)

Download completed songs & the Mix at the links below(right click and save):

Song 1

Song 2

Jason Timothy – DJ Mix August 2010

Final thoughts:

Realize the songs & dj mix were not abandoned at the point of perfection as reaching that can require far more than 30 days. Also be aware that reaching a level of satisfaction instead of perfection may be just the discipline you need. I know many people who spend years on their work and by the time it’s close to perfect, they realized it now sounds outdated to them thus starting the cycle all over again.
At the end of the day, completing your creative works takes a level of skill, patience and most importantly confidence. If you can’t muster the confidence in your work, you’ll never be able to say “This is finished”.
I took a huge gamble when starting this 30 day video journal. I had no idea what I would accomplish, if anything. I had no idea if I would be well received as I stumbled through each day trying to share an honest reflection of my creative process. I knew I would be far from perfect and that I would have several of my weaknesses exposed for all to see.
For me, this was a test of will, persistance and courage. I completed the challenge and I came out alive on the other side. As a sidenote I’ve pushed my comfort zone out quite a bit and have become less resistant to facing my fears. I want to thank you all for the support and the positive feedback. I hope this process has inspired you to have the confidence to create and complete your work.

Special thanks to Nick from NicksTutorials.com for loaning me the space and bandwidth to make this possible. I highly recommend you stop by his site. His Ableton tutorials are fantastic and he has loads of free vids as well.

For those who are interested, all the songfiles, samples and final mixes of the songs available immediately if you decide to order this full collection   (you’ll need version 8.1.3). The full collection will soon be priced at $79 but is reduced to $59 for a limited time. (Keep in mind that the songs used for the DJ Mix are not included due to obvious legal reasons).

I hope you enjoyed this 30 day experiement.

Happy Music Making

Jason

P.S. – Don’t forget to comment & tweet (down below) & “like” (up above).
All your feedback & support is appreciated!

30 Day Music Production Video
If you've ever wanted to look over my shoulder while I make songs, THIS is the collection for you! In this collection you get me producing 2 full songs and a DJ mix from start to finish over a 30 day period. I take you through the good the bad and the ugly. It's the most honest video collection I've ever made. It includes every Ableton songfile for each day, every sample used and about 20 hours of Video(Video is being edited and will be delivered once complete). It also includes mixdowns of the 2 completed songs and DJ Mix.

Ultimate Ableton Collection 1
A must for anyone new to Ableton or wanting to dive deeper into the depth of this program. Over 4 hours of the most in depth yet easy to follow tutorials on the market!

Ultimate Ableton Collection 2
This collection makes an incredible companion to the first collection and gets into the newest features in Ableton. There are also 20 professional custom drum kits and a full Drum Racks replication of Roland's famous R-70 drum machine.

Advanced Warping Collection
This collection is a must for DJ's and remixers! If you find yourself warping full songs on a regular basis, you are going to run into warping issues that can really bring your production to a halt. These simple secrets will get you past that with ease and back to doing what you do best.

Dj'ing and Performance Collection
A must for anyone wanting to DJ or perform live in Ableton. Includes 17 in-depth Videos on Warping, Organizing files, Setting up midi controllers (including APC40) and lots more! As a Free bonus, it also includes my Ebook "Mixing with your Mind - Make your best DJ Mix".

Ableton Remixing Walkthrough
New Reduced Price (from $37)! For those who want to see exactly how I approach a remix. From editing the original sounds, to dropping them into Ableton and building ideas. Then adding to these ideas to compliment the original material and finally working it all into a song. All edits, effect settings, automation, and arranging procedure is included in the information packed video collection. (Now with a bonus 2 hour video walkthrough with songfile)

Producer's Deluxe Collection
Get all 3 of my full video Collections (Ultimate Collections 1 and 2 and Advanced Warping Collection) Producers Deluxe Collection

Ultimate Drum Machine Samples
This is a gold mine of sample collections from 70 vintage drum machines. This varies from the most popular to the obscure. All kits made into Drum Rack presets that are easily installed to your library. For a full list click on the title link or picture to the left. This collection will easily give you every sound you could need for electronic drums. If you are looking for THAT sound, I guarantee you'll find it here!

.

Basic Synthesis and Sound Design essentials made easy

Basic Synthesis and Sound Design essentials:

I wanted to give you some basic concepts to synthesis that you can quickly use to better your sound design abilities. My hope is that I am able to help people who haven’t yet had the ability to grasp it quite yet. I will do my best to share what I understand in a way that is easily digestible. This stuff has taken me years to understand. With any luck, this will shave a lot of time off of your learning curve. Feel free to correct me if you find more useful or more simplistic definitions for the following terms.

Waveforms

Sine wave – The simplest of all waveforms. It has no harmonics so is quite pure in sound. a Sine wave is best used for Sub-bass.

Square wave – This waveform only exsists as highs or lows with nothing inbetween. It’s produced by only odd harmonics which gives a more hollow sound. Good for creating wind instrument tones, widening strings and pads and deep wide bass tones.

Pulse wave – This is basically like a Square wave with adjustable highs and lows which can vary the harmonic content of the sound. can create reed like tones.

Sawtooth Wave – Produces all odd and even harmonics which is great for raspy dirty tones as well as brassy sounds. Also good for lead sounds and in your face bass tones.

Triangle wave – This only contains odd harmonics and is great when mixed with Sine, Square or Pulse waves to add some brightness or glitter.

Noise wave – A random mix of all frequencies instead of actual tones. White noise has an equal amount of amplitude throughout the frequencies which Pink noise has differing energies giving it a perceived deeper tone.Noice waves are excellent for percussive sounds (especially snare and handclaps) as well as wind or ocean sounds.

Additive Synthesis:

If you are using a waveform that is more complex than a simple Sine wave, then you are using a form of Additive synthesis. Anytime you add harmonic content to a wave to create a Saw, Square, Triangle or Pulse wave, you are using Additive synthesis. When you see wave options that say, for example, Saw 16, Saw 32, and Saw 64, just know that the higher the number (16, 32, 64 etc), The more high frequency harmonics have been added to the sound. You may want to think of this as fuller or brighter in tone.


Oscillators:

An oscillator is basically a sound generator. This oscillator generates a Sine wave in its most basic form. Square, Triangle and Saw waves are all derivative of the Sine wave. The only difference are the harmonics added to the sound at different frequencies and amplitude (volume) levels. The process of adding harmonic frequencies to a sine wave is called Additive synthesis.

Lets use the Operator instrument as an example…

The Operator instrument has 4 Oscillators, meaning 4 simple sound generators, which can by mixed together in a number of ways to create a final sound. Operator offers both Subtractive and FM synthesis algorithms.

One approach would be to to make 4 separate waveforms and mix them together(This could also be a form of Additive synthesis). This would give you more predictable results as you can fairly easily distinguish each separate sound of each oscillator that creates your completed sound. In it’s most basic form, this is similar to having a 4 track recorder and simply mixing each instrument together to make a song by adjusting the volume and a few other parameters.


Envelopes:

Any thing that happens to a sound over time involves envelopes. Amplitude(volume), Oscillators and filters all have Envelopes as can pitch. Each of these Envelopes can be completely different within one sound which can drastically influence the final sonic results.

In any sound or effect there are 4 components over time that make up an envelope. We will use an amplitude envelope as an example:

Attack – how quickly a sound reaches it’s peak level after a key is hit to trigger the sound
Decay – how quickly a sound drops to a level that it will remain at after the Attack peak. Sometimes the sound will remain at it’s peak level. Other times the sound will jump up quickly in volume and then settle at a lower volume.

Sustain – The level that that sound remains at after the decay until the key is released (this is a volume setting not a time setting)

Release – How quickly the sound level fades to nothing after the key is released.

Since each sound can have multiple envelopes, a sound can get really complex, but that doesn’t mean the building blocks of these sounds can’t be made from a basic knowledge of synthesis.

Subtractive Synthesis:

Subtractive synthesis is a model of sound design where you chip away at the frequencies of a simple or complex waveform with a filter (Complex waveforms being the result of additive synthesis, or, the adding of harmonics to a simple sine wave). You are subtracting certain frequencies from a rich, full range sound to create a tone you find satisfying. You can think of subtractive synthesis sound design in a similar way to how a sculptor creates his art. The “art” is already their, he just needs to chip away what isn’t needed.

FM Synthesis:

With this approach, the results of how each oscillator will effect your final sound is less predictable. Basically FM synthesis uses 1 oscillator as the main sound and each other oscillator as a waveform that modulates the first sound. This combination makes for much more complex results. You can look at subtractive synthesis like a salad. In a salad you have a combination of vegetables but with all it’s separate parts completely recognizable. FM synthesis is more like baking a cake. The sum of each ingredient may result in something that looks nothing like the original raw ingredients. The math involved would make your head spin, so just trust me on this. Another way to look at it is that subtractive synthesis is like a mixture of wet and dry signal on a reverb whereas FM synthesis is like having the reverb set to 100% leaving none of the original signal. This isn’t the perfect analogy however as Subtractive synthesis can be a mixture of several tones whereas classic FM synthesis is the processing or modulating of one single tone.

With FM synthesis you will need to rely on experimentation in order to build a vocabulary of familiar combinations. If you have never heard what a square wave sounds like when it is modulated by a triangle wave, which in turn is being modulated by a saw wave, you won’t be able to predict in your head the outcome. Do not feel like an idiot that you can’t simply think of a sound in your head and bang it out using fm synthesis. It’s going to take some time to understand how one waveform alters the sound of another. For now, just clear your mind and mess with the oscillators until something sounds cool, then take note of how you created it. You’ve now built your vocabulary. Repeat this step until you can start to predict how something will sound. Then you will move to a combination of predicting and experimenting.

Whereas with Subtractive synthesis frequencies can be altered with a filter, FM synthesis can create rich harmonics when one oscillator is modulated by one or more other oscillators. It is advisable to start with a darker tone and build the harmonic frequencies with other oscillators and then use the filter at the end if desired. The use of a filter on FM synthesis is supposedly not necessary since modulating oscillators can do that for you and classic FM synthesis doesn’t involve a filter. The use of a filter is kind of a mixture of FM and Subtractive synthesis.


Other forms of synthesis:

Other forms of synthesis includes:
Granular synthesis which uses a sequences of short grains(waveforms) to form a longer output sound.
Physical Modeling which uses some very complex mathematics and waveforms to create a realistic sound of wind a drum hit or bowed instruments.
Wavetable Synthesis which is usually made with a small collection of waveforms spliced together and looped. These loops can be measured in milliseconds. Think of it as microscopic audio samples mixed together to create a complex texture.

I’m not going to dive any further into those as my goal was to help you dive into the basics of synthesis. If you would like to really elevate your sound design skills, I highly recommend you purchase the Sampler or Operator video collections by Nick Maxwell at www.NicksTutorials.com. Much of what I am sharing with you has been made much more clear through watching his videos and being lucky enough to chat with him on the phone. This guy goes DEEP into what is possible with sound.

Hopefully this has cleared a few things up for you, now go make some music!

Jason

P.S. – Don’t forget to comment & tweet (down below) & “like” (up above).
All your feedback & support is appreciated!
_________________________________________________________

Download the High Quality Synthesis Video Mini-Pack for only $5

(looks great even on a 24″ monitor!)


Although the lower quality videos will always be available for free right here on the blog, making the $5 purchase helps support my ability to continue offering free content to those who can’t afford to pay.

Ultimate Ableton Collection 1
A must for anyone new to Ableton or wanting to dive deeper into the depth of this program. Over 4 hours of the most in depth yet easy to follow tutorials on the market!
Ultimate Ableton Collection 2
This collection makes an incredible companion to the first collection and gets into the newest features in Ableton. There are also 20 professional custom drum kits and a full Drum Racks replication of Roland's famous R-70 drum machine.
Advanced Warping Collection
This collection is a must for DJ's and remixers! If you find yourself warping full songs on a regular basis, you are going to run into warping issues that can really bring your production to a halt. These simple secrets will get you past that with ease and back to doing what you do best.
Dj'ing and Performance Collection
A must for anyone wanting to DJ or perform live in Ableton. Includes 17 in-depth Videos on Warping, Organizing files, Setting up midi controllers (including APC40) and lots more! As a Free bonus, it also includes my Ebook "Mixing with your Mind - Make your best DJ Mix".
Ultimate Drum Machine Samples
This is a gold mine of sample collections from 70 vintage drum machines. This varies from the most popular to the obscure. All kits made into Drum Rack presets that are easily installed to your library. For a full list click on the title link or picture to the left. This collection will easily give you every sound you could need for electronic drums. If you are looking for THAT sound, I guarantee you'll find it here!
Ableton Remixing Walkthrough
New Reduced Price (from $37)! For those who want to see exactly how I approach a remix. From editing the original sounds, to dropping them into Ableton and building ideas. Then adding to these ideas to compliment the original material and finally working it all into a song. All edits, effect settings, automation, and arranging procedure is included in the information packed video collection. (Now with a bonus 2 hour video walkthrough with songfile)
Producer's Deluxe Collection
Get all 3 of my full video Collections (Ultimate Collections 1 and 2 and Advanced Warping Collection) Producers Deluxe Collection
email facebook myspace twitter